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《文明6》修改MOD合集第二弹 核子虎蹲炮、龙脉修改教程

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<Element class="0852jqff93-244e-abc0-cc15 AssetObjects::FloatValue">
<m_fValue>256.</m_fValue>

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<m_ParamName text="ProjectileSpeed"/>
</Element>
<Element class="0852jq244e-abc0-cc15-ba0e AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_1"/>
</Element>
<Element class="0852jqabc0-cc15-ba0e-fcd5 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_2"/>
</Element>
<Element class="0852jqcc15-ba0e-fcd5-91fa AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_3"/>
</Element>
<Element class="0852jqba0e-fcd5-91fa-dab9 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_4"/>
</Element>
<Element class="0852jqfcd5-91fa-dab9-ffb3 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_5"/>
</Element>
<Element class="0852jq91fa-dab9-ffb3-60dc AssetObjects::FloatValue">
<m_fValue>40.</m_fValue>
<m_ParamName text="Range"/>
</Element>
<Element class="0852jqdab9-ffb3-60dc-b2fc AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="Offset"/>
</Element>
<Element class="0852jqffb3-60dc-b2fc-e8ba AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="HasMomentum"/>
</Element>
<Element class="0852jq9a15-3fce-b230-998d AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_6"/>
</Element>
<Element class="0852jq3fce-b230-998d-c70c AssetObjects::CollectionValue">
<m_eObjectType>INVALID</m_eObjectType>
<m_eValueType>ARTDEF_REF</m_eValueType>
<m_Values/>
<m_ParamName text="SpecificTargets"/>
</Element>
<Element class="0852jqb230-998d-c70c-fee9 AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="BlastRadius"/>
</Element>
<Element class="0852jq998d-c70c-fee9-ff93 AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="BulletSpread"/>
</Element>
<Element class="0852jqc70c-fee9-ff93-244e AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="IsNavalRam"/>
</Element>
<Element class="0852jqfee9-ff93-244e-abc0 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_7"/>
</Element>
<Element class="0852jqff93-244e-abc0-cc15 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_8"/>
</Element>
<Element class="0852jq244e-abc0-cc15-ba0e AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_9"/>
</Element>
<Element class="0852jqabc0-cc15-ba0e-fcd5 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_10"/>
</Element>
<Element class="0852jqcc15-ba0e-fcd5-91fa AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_11"/>
</Element>
<Element class="0852jqba0e-fcd5-91fa-dab9 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_12"/>
</Element>
<Element class="0852jqfcd5-91fa-dab9-ffb3 AssetObjects::BoolValue">
<m_bValue>true</m_bValue>
<m_ParamName text="KillType_13"/>
</Element>
<Element class="0852jq91fa-dab9-ffb3-60dc AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_14"/>
</Element>
<Element class="0852jqdab9-ffb3-60dc-b2fc AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_15"/>
</Element>
<Element class="0852jqffb3-60dc-b2fc-e8ba AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_16"/>
</Element>
<Element class="0852jq9a15-3fce-b230-998d AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_17"/>
</Element>
<Element class="0852jq3fce-b230-998d-c70c AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_18"/>
</Element>
<Element class="0852jqb230-998d-c70c-fee9 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_19"/>
</Element>
<Element class="0852jq998d-c70c-fee9-ff93 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_20"/>
</Element>
<Element class="0852jqc70c-fee9-ff93-244e AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_21"/>
</Element>
<Element class="0852jqfee9-ff93-244e-abc0 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_22"/>
</Element>
<Element class="0852jqff93-244e-abc0-cc15 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_23"/>
</Element>
<Element class="0852jq244e-abc0-cc15-ba0e AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_24"/>
</Element>
<Element class="0852jqabc0-cc15-ba0e-fcd5 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_25"/>
</Element>
<Element class="0852jqcc15-ba0e-fcd5-91fa AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_26"/>
</Element>
<Element class="0852jqba0e-fcd5-91fa-dab9 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_27"/>
</Element>
<Element class="0852jqfcd5-91fa-dab9-ffb3 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="KillType_28"/>
</Element>

<Element class="0852jq91fa-dab9-ffb3-60dc AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="TorpedoTurnRadius"/>
</Element>
<Element class="0852jqdab9-ffb3-60dc-b2fc AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="AttackArc"/>
</Element>
<Element class="0852jqffb3-60dc-b2fc-e8ba AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="IsBroadside"/>
</Element>
<Element class="0852jq9a15-3fce-b230-998d AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="ProjectileGravity"/>
</Element>
<Element class="0852jq3fce-b230-998d-c70c AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="ProjectileAcceleration"/>
</Element>
<Element class="0852jqb230-998d-c70c-fee9 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="AlignImpactWithWorld"/>
</Element>
<Element class="0852jq998d-c70c-fee9-ff93 AssetObjects::BoolValue">
<m_bValue>false</m_bValue>
<m_ParamName text="CanInterceptProjectiles"/>
</Element>
<Element class="0852jqc70c-fee9-ff93-244e AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="ImpactRatio"/>
</Element>
<Element class="0852jqfee9-ff93-244e-abc0 AssetObjects::FloatValue">
<m_fValue>0.</m_fValue>
<m_ParamName text="InterceptRatio"/>
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<m_ChildCollections/>

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